If you’ve visited any Apex Legends-centric communities within the past few weeks, you’ve probably encountered some complaints about Seer. The hero was introduced when the game’s Emergence season began earlier this month, and within the time since then, players have noted that he’s a touch bit on the strong side. the parents at Respawn have taken note and today pushed out a patch to bring Seer more in line with the opposite Legends.
Respawn posted the patch notes for this update to Twitter, and you’ll see them embedded below. Most of the changes during this patch concern Seer and his abilities, though they’re also are some miscellaneous fixes. The patch notes show us that just about everything about Seer has been nerfed in a method or another.
For instance, Seer’s passive ability, Heart Seeker — which allows him to listen to and visualize opponents’ heartbeats when looking down sights — has been changed in several ways. There’ll now be an extended period of your time between radar spikes for enemies that are full health. The range has also been reduced beyond 75 meters, while the field-of-view has been cut too.
Perhaps the most important and contentious changes are coming to Seer’s tactical ability, Focus of Attention. The focus of Attention will now not deal damage or flash enemy players when it connects. It’s also had the detonation delay changed from 1.4 seconds to 1.6 seconds. Unfortunately, Focus of Attention will still interrupt channeled actions like healing and apply a silence on opponent abilities, so these changes probably don’t go as far as some Apex Legends players would want them to.
Seer’s ultimate ability has also been nerfed, with its cooldown extended from 90 seconds to 120 seconds. The update also ships a couple of miscellaneous fixes, but its meat is certainly these Seer nerfs. We’ll know if those nerfs went far enough soon because the patch is now sleep in Apex Legends.